Introduction

Photon Thunder is a replacement port of Unity's UNet HLAPI to use Photon infra structure, with complete support for all features of UNet's matchmaking API, also adding custom features from Photon.

For communication, Photon Thunder features cross-platform STUN-based NAT punchthrough, keeping the reliable Photon relay as a fallback option.

Except for a few optional features of the matchmaking systems, Photon Thunder has the same API as Unity's UNet HLAPI, so porting an existing multiplayer game to it should be a matter of changing a couple of scripts and menu prefabs.

Quick Comparison of Thunder and UNet

  Thunder UNet
Matchmaking
Basic Matchmaking Yes Yes
Match Filtering Yes No
Match Properties Yes No
Connectivity
LAN Yes Yes
Relay Yes Yes
NAT-punchthrough Yes (STUN) No
Costs
"Fast Action" game (1,000 CCU, 2TB) 185USD 960USD
Included Traffic (1,000 CCU) 3TB 0TB
Price per GB 5 cents 49 cents

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