Available in the Gaming / Industries Circle
quantum | v2 switch to V1   switch to V3  

Map Generator

Overview

The entire map is generated at the start of the simulation. The generator is completely deterministic and runs inside the simulation using a seed shared via the RuntimeConfig.

How the map is generated depends on the parameters defined in the MapGeneratorSetup.

The generated platforms are static colliders with a custom ColliderData asset assigned to them, which determines their individual visual representation.

Side Scrolling Runner Header

To Document Top