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Using Navmesh Agents
To use a navmesh agent the QuantumNavMeshAgent
component has to be added to a DeterministicActor
.
The agent provides a simple api which can be used to control it.
c++
void SetMaxWaypoints(int maxWaypoints);
void SetTarget(const FCVector3& targetPosition);
void SetSpeed(FCReal speed);
void Stop();
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