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Action RPG - Goblin Rush

This sample is provided with full source code and demonstrates how Quantum can be used to create a fast-paced top-down Action-RPG.

  • Built with Quantum 1.2.4.1 F1.
  • Requires Unity 2017.2.0 or higher.
  • Runs on PC, Mac and Linux.

Download the newest sample sources here: Action RPG - Goblin Rush

Disclaimer: The sample game was developed by Mafu Games and AI INTERACTIVE for Exit Games.

Highlights

  • 4 player real-time co-op Action RPG
  • 3D graphics and 2D game simulation
  • Using the Unity NavMeshComponent addon to generate a Quantum NavMesh
  • Reusable data-driven FSM (finite state machine) for NPCs
  • Flexible spawn point baking system for player and enemy placement

Video

Screenshots

dungeon screenshot with two players
dungeon screenshot with two players
dungeon screenshot 2
dungeon screenshot 2
boss fight screenshot 1
boss fight screenshot 1
using Unity NavMesh
using Unity NavMesh

Release History

Jun 01, 2020
- Migrated to Quantum 1.2.4.1 F1

Aug 20, 2019
- Migrated to Quantum 1.2.4 B2

Nov 21, 2018
- Migrated to Quantum 1.2.2
- Adding Unity NavMeshComponent addon

Nov 20, 2018
- Releasing the sample with new graphics and a new name: Goblin Rush
- Moved project from Bitbucket back to Github

Okt 10, 2018
- Migrated to Quantum 1.2.1

Sep 24, 2018
- Moving repository to Bitbucket and starting to revamp graphics

Sep 06, 2018
- Migrated to Quantum 1.2.0

Jun 04, 2018
- Initial release of MageRush
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