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The Quantum 101 sample is currently only available to users with an active Photon Gaming Circle or Photon Industries Circle subscription.

Your Gaming Circle membership provides all samples, SDKs and support needed to create and launch successful multiplayer games in record time. For non-gaming, our Industries Circle gives you the complete suite plus exclusive license options.


Welcome to the Quantum 100 series.

This is a step-by-step guide to get up and running with the Quantum SDK in Unity.

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Quantum is a high-performance deterministic ECS engine for online multiplayer games. Quantum greatly simplifies multiplayer development however it requires a different approach where gameplay code is strictly decoupled from view/rendering.

Accordingly, at least a general understanding of C# and game development concepts in Unity is expected. Quantum's APIs are designed to be easy to use, but having prior experience using the ECS pattern and working with pointers in C# is a plus.

The Quantum 100 series covers the absolute basics to have a multiplayer prototype running. If you are a beginner game developer with no multiplayer experience or just new to quantum (even if an experienced developer), this tutorial is strongly recommended.

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There is also a video tutorial covering similar content to the Quantum 100 series which can be used to get started with Quantum as well.

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Version Release Date Download
2.1.0 Sep 15, 2022 Quantum 100 2.1.0 Build 21

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