server
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TCP and UDP Port Numbers
Photon Cloud
Please find a list of ports as configured by default for Photon Chat and Photon Realtime in each respective page.
Photon Server
PhotonControl automtically setup Windows Firewall to allow Photon Server to communicate on the network. If you don't use Photon Control, check out the Firewall Settings page for how to do so. Make sure all operating systems, firewalls and routers in your network are setup to allow traffic on the required ports as needs be.
Define your own ports within the Photon Server configuration.
Default Ports By Protocol And Purpose For Photon Server
Port Number | Protocol | Purpose |
---|---|---|
843 | TCP | Flash / Unity Policy |
4520 | TCP | LoadBalancing Application (Internal, S2S): Game Server to Master Server (TCP) |
4530 | TCP | LoadBalancing Application: Client to Master Server (TCP) |
4531 | TCP | LoadBalancing Application: Client to Game Server (TCP) |
5055 | UDP | LoadBalancing Application: Client to Master Server (UDP) |
5056 | UDP | LoadBalancing Application: Client to Game Server (UDP) |
6060 | TCP | LoadBalancing Application: Client to Master Server (rHTTP) |
6061 | TCP | LoadBalancing Application: Client to Game Server (rHTTP) |
9090 | TCP | LoadBalancing Application: Client to Master Server (WebSockets) |
9091 | TCP | LoadBalancing Application: Client to Game Server (WebSockets) |
19090 | TCP | LoadBalancing Application: Client to Master Server (Secure WebSockets) |
19091 | TCP | LoadBalancing Application: Client to Game Server (Secure WebSockets) |