Fusion Meta XR Integration

Level
BEGINNER

Overview

Fusion Meta XR Integration provides a ready to use Unity project using Meta packages with Photon Fusion & XRShared addons collection.

It contains five scenes :

  • Multiplayer-MetaRig-MetaAvatar-MR : this MR scene contains Meta building blocks only.
  • Multiplayer-MetaRig-MetaAvatar-MR-Voice-MetaGrabber : this scene add voice and grabbing support for Meta avatar.
  • Multiplayer-MetaRig-CustomAvatar-MR : this scene shows how to use an alternative avatar solution. The component UserSpawner is added on the NetworkManager in order to spawn the player prefab when the network is connected. Both controller and finger tracking modes are supported.
  • Multiplayer-MetaRig-CustomAvatar-MR-Voice-XRSharedGrabber : this scene add voice and grabbing support for custom avatar using XRShared addons.
  • Multiplayer-MetaRig-CustomAvatar-MR-Voice-QRCode-Colocation : this scenes shows to use the Meta Quest camera and QR codes for a colocation use case.
  • Multiplayer-MetaRig-CustomeAvatar-MR-With-MXInkPen: this scene is quite similar to Multiplayer-MR-PhotonAvatar, but add compatibility with the Logitech MX Ink pen, and also add a pen from the LineDrawing add-on, usable without a MXPen. Note that the pen is not detectable in editor mode, to force a simulated detection, check "Force Right hand pen" editor-only option in the HardwareMXPen component if you have a stylus.

These two tutorial videos guide you through the process of setting up the Unity project and show how we have built some of these scenes using Meta Building Blocks and XRShared addons to create multi-user XR experiences.
They’re a great starting point to understand how to combine Meta’s SDKs with Photon networking for collaborative XR development.

Technical Info

  • The project has been developed with Unity 6000.0.58, Fusion 2.0.7, Photon Voice 2.59, and tested with the following Meta packages :
    • Meta XR Core SDK 81.0.0 : com.meta.xr.sdk.core
    • Meta XR Platform 81.0.0 : com.meta.xr.sdk.platform
    • Meta Avatars 40.0.1 : com.meta.xr.sdk.avatars
    • Meta XR Interaction SDK 81.0.0 : com.meta.xr.sdk.interaction.ovr
    • Meta MR Utility Kit 81.0.0 : com.meta.xr.mrutilitykit

Before You start

  • To run the sample, first create a Fusion AppId in the PhotonEngine Dashboard and paste it into the App Id Fusion field in Real Time Settings (reachable from the Fusion menu). Then load the Launch scene and press Play.
  • Also, you need to add your Meta AppId in the Meta/Platform/Edit Settings Menu in order to use Meta features (Meta avatar or colocation)

Download

VersionRelease DateDownload
2.0.7Nov 14, 2025Fusion Meta XR Integration 2.0.7

Used XR Addons & Industries Addons

To make it easy for everyone to get started with their 3D/XR project prototyping, we provide a comprehensive list of reusable addons.
See Industries Addons for more details.

A specific Meta Core Integration addons has been developed to facilitate Meta building blocks support.

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