Overview
Introduction
The Quantum physics engine is cross-platform, deterministic and fully supports Quantum's predict rollback model.
This section covers 2D, 3D and 2.5D Physics documentation.
Important: the 2D and 3D APIs are very similar. This will become apparent in the provided code snippets; each code snippet will be presenting the 2D code followed by its 3D equivalent.
Here are a couple videos that elaborates on this topic within an example project:
Photon Quantum Physics Basics #1 - Colliders, Physics Bodies & Layer Matrix
Photon Quantum Physics Basics #2 - Collisions, Triggers & Overlap Queries