8 - Advanced Data Assets
In This Video
- Inheritance in data assets
- Data-driven polymorphism
- Unity extensions to assets
New Quantum Features
- Asset Linking: In newer Quantum versions (since 1.2.0) you don’t need to run
Quantum > Generate Asset Linking Scripts
manually anymore. It is performed automatically when you build thequantum_code
solution. - Polling data from Unity: The API for polling frame data from Unity has changed since Quantum 1.2.2. Instead of polling from
QuantumGame.Instance
, you should poll fromQuantumRunner.Default.Game
. Please refer to the 1.2.2 migration notes for more information.
Further Readings
- More about Data Assets: Find out about tips for data assets such as data-driven polymorphism, custom asset loaders and so on in the asset-linking manual.
- Tips about Abstract Quantum Assets: It is possible to disable the generation of asset linking Unity scripts and asset Reset methods using the custom attributes.