Bot SDK Sample
Level
BEGINNER
Topology
DETERMINISTIC
Overview
This is a very simple showcase of Bot SDK features. Use it to decide if it fits your needs, or to get inspired on how to approach AI on your projects.
Download Development
| Version | Release Date | Download |
|---|---|---|
| 3.0.5 | 9월 29, 2025 | Quantum Bot SDK Sample Development 3.0.5 |
| 3.0.0 | 10월 01, 2024 | Quantum Bot SDK Sample Development 3.0.0 |
The Collectors Sample
The sample contains:
- Sample code and AI documents for:
- Hierarchical Finite State Machine (HFSM);
- Behaviour Tree (BT);
- Utility Theory (UT);
The quantum solution also comes with some samples on how to handle:
- Player Replacement: how to replace a player by a Bot if the player got disconnected during the match;
- Filling Room: how to fill the room with Bots if there are not enough players connected to the match;
- Bot Entities: creating entities which are not related to Players at all.
All of these configurable using the RuntimeConfig.User.cs file.
The Spellcaster Sample
The sample contains:
- Sample code and an AI document for a Utility Theory agent (UT);
The sample HFSM provided:
The sample BT provided:
A small part of the sample Utility Theory provided:
Third Party Assets
This sample includes third-party free and CC0 assets. The full packages can be acquired for your own projects at their respective site:
- Sherbb's Particle Collection by Sherbb
- Nature Kit by Kenney
- Blocky Characters by Kenney
- KayKit - Dungeon by Kay Lousberg