This document is about: PUN 1

PUN Classic (v1)、PUN 2 和 Bolt 處於維護模式。 PUN 2 將支援 Unity 2019 至 2022,但不會添加新功能。 當然,您所有的 PUN & Bolt 專案可以用已知性能繼續運行使用。 對於任何即將開始或新的專案:請切換到 Photon Fusion 或 Quantum。


The PUN packages from the Asset Store include several demos. None is a full-blown game but each shows a practical setup of scenes and prefabs for some aspect of a multiplayer game.

Below, we highlight a few demos of the PUN Free and PUN+ package.

Download Photon Unity Networking Free

pun demos
PUN Demos

The Hub Scene

When you import PUN into a new, empty project, this scene should be loaded automatically. If not, use Unity's menu:

"Window" -> "Photon Unity Networking" -> "Configure Demos (build setup)".

All included demos can be started from this "Hub Scene". You just need to setup your AppID, build and run.

photon unity networking free
Photon Unity Networking SDK

You can run the Hub in the Editor as well. Some demos use the Console of Unity to log hints. Double click a Console output line and you usually get to the code that printed it.

To learn more about the demos, open their individual scenes, too.


Boxes Demo

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PUN Boxes Demo


  • Quick and easy random matchmaking (JoinRandomRoom and CreateRoom)
  • Instantiation of prefabs. InstantiateSceneObject
  • Position and rotation synchronization in fixed updates

Worker Demo

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PUN Worker Demo


  • Room listing in lobby (with old UI)
  • Instantiation of a player character
  • Synchronization of character state and animation
  • In-room Chat with RPCs

Synchronization Demo

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PUN Synchronization Demo


  • Shows and compares several algorithms for position-update smoothing
  • Requires keyboard input


Onwership Transfer Demo

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PUN Ownership Demo


  • Uses Ownership Transfer options of PhotonView
  • Allows to take over control of a GameObject
  • Enables current owner to reject control-requests
  • Highlights owned GameObjects with a "pin" above
  • More details

Pickup, Teams, Score

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PUN Pickup, Team and Scores Demo


  • Provides a simple solution for pickups of items (even concurrent ones)
  • Synchronizes the timing when an item gets respawned
  • Uses Custom Properties to store a player's team and score
  • Uses Class Extensions to easily set and access Custom Properties

Feature Demos

Mecanim Demo

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PUN Mecanim Demo


  • Animation synchronization with Animator View Component
  • Smooth position updates for a mecanim character
  • More details

Friends & Authentication Demo

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PUN Custom Authentication Demo


  • Friend Finding (with fake usernames)
  • Custom authentication (optional)
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