This document is about: QUANTUM 2
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Overview

Level 4
Available in the Gaming Circle and Industries Circle
Circle

Introduction

Flow Fields is a navigation technique suitable for large amounts of units with a shared destination on grid based games (for example RTS, Tower Defense, etc). This addon supports map sizes up to 256x256 tiles.

Technical Requirement

  • Quantum SDK 2.1 or up
  • Unity LTS 2020.3 or up

Download

Version Release Date Download
2.1.5 Apr 08, 2025 Quantum Flow Fields 2.1.5 Build 616

Known Issues/Limitations

  • The Flow Fields Map data can only be modified in Verified frames;
  • Lack of built-in unit aviodance (though it is possible to perform avoidance with using the physics systems - see the Advanced Example for more info).

The three core concepts

  • Flow Field Map: the grid in which units can move. This map is subdivided into smaller parts - the controllers;
  • Flow Field Controller: these are smaller parts of the map. It contains portals (connectors between neighbouring controllers) and precomputed flows to these portals. Controllers are subdivided into smaller parts - the tiles;
  • Flow Field Pathfinder: the unit componenent which provides the direction in which it should move.

Screenshots

Overview
Overview
Overview
Overview
2000 units, each calculating new path every second.
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