This document is about: FUSION 2
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1 - Simple Offline Vehicle

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This tutorial uses the Fusion SDK 2.1.0 which is in development and early access is available to Circle members only.

This tutorial adds Fusion Shared Mode networking to a vehicle system. The methods used should be applicable to a wide number of use cases. However, to keep it simple for this tutorial, we will be building on the Unity provided tutorial found here: Unity Wheel Collider Tutorial

The screenshots found in this tutorial will be taken from the minimum supported Unity version for Fusion 2, but you can equally follow this tutorial with any supported Editor version.

Feel free to swap the the model used by the Unity tutorial for another one. We have used a car model from Car Kit from www.kenney.nl

Once you have completed the Unity tutorial and can drive your car around you are ready to move on to adding networking support.

Driving around the finished Unity Wheel Collider Tutorial using a custom car model
Finished Unity Wheel Collider Tutorial using a custom car model

Next: Essential Forecast Vehicle Physics Tutorial 2 - Fusion Setup

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