Welcome to the Fusion 100.
This is a step-by-step guide to get up and running with the Fusion SDK in Unity.
Multiplayer games add a layer of complexity to any aspect of game design and development. It is therefore highly encouraged to have already acquired a minimum of experience developing singleplayer games. In addition to experience developing singleplayer games, an intermediate level of C# is recommended.
With that, we wish you happy development :)
|0.9.0||Nov 04, 2021||Fusion 101 0.9.0 Build 18|
|0.8.0||Oct 19, 2021||Fusion 101 0.8.0 Build 13||Release Notes|
Build 12 (Oct 16, 2021)
- .gitignore file
- RPC sample will not use the input struct to sync the "rpc key". Instead the RPC is called directly in Player.Update()