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Welcome to the Fusion 100.

This is a step-by-step guide to get up and running with the Fusion SDK in Unity.

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Multiplayer games add a layer of complexity to any aspect of game design and development. It is therefore highly encouraged to have already acquired a minimum of experience developing singleplayer games. In addition to experience developing singleplayer games, an intermediate level of C# is recommended.

With that, we wish you happy development :)

The Fusion 100 series covers the absolute basics. If the 100 series and the accompagning sample appear too advanced, it is advisable to gather more overall development experience before circling back to it.

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Version Release Date Download
0.9.0 Nov 04, 2021 Fusion 101 0.9.0 Build 18
0.8.0 Oct 19, 2021 Fusion 101 0.8.0 Build 13 Release Notes

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Release Notes

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Build 12 (Oct 16, 2021)

What's New

  • .gitignore file


  • RPC sample will not use the input struct to sync the "rpc key". Instead the RPC is called directly in Player.Update()

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