This document is about: QUANTUM 3
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Overview


Available in the Gaming Circle and Industries Circle
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Introduction

Welcome to the Quantum 100 series.

This is a step-by-step guide to get up and running with the Quantum SDK in Unity.

Expectations

Quantum is a high-performance deterministic ECS engine for online multiplayer games. Quantum greatly simplifies multiplayer development, however it requires a different approach where gameplay code is strictly decoupled from the view/rendering.

Accordingly, at least a general understanding of C# and game development concepts in Unity is expected. Quantum's APIs are designed to be easy to use, but having prior experience using the ECS pattern and working with pointers in C# is a plus.

The Quantum 100 series covers the absolute basics to have a multiplayer prototype running. If you are a beginner game developer with no multiplayer experience or just new to quantum (even if an experienced developer), this tutorial is strongly recommended.

Video

In addition to the text tutorial there are is an in-depth streaming series available for getting started with Quantum.

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