Available in the Gaming / Industries Circle
quantum | v2 switch to V1  

Rogue MOBA

Level Advanced

Overview

This sample is provided with full source code and demonstrates how Quantum can be used to create a cross-platform fast-paced team-based MOBA.

Disclaimer: This sample game was developed internally by Photon.

Back To Top
 

Download

Version Release Date Download
2.1.3 May 11, 2023 Quantum Rogue MOBA 2.1.3 Build 206

Back To Top
 

Technical Info

  • Unity: 2020.3.20f1.
  • Platforms: PC (Windows / Mac) and Mobile (Android)

Back To Top
 

Highlights

Technical

Simulation

  • Custom Top-down KCC (character controller) with surface tangent movement at obstacles.
  • Flexible data-driven Item system (projectiles, powerups, buffs are all entities - ItemData component composed of lists of behaviors and effects, with cascading capability).
  • Union-based dynamic dispatching for Item behaviors and effects.
  • Abilities (instantiate Item entities) can be skillshots, dropped items, and include animation-sync delay + cooldowns.
  • XP, Leveling, buffs/debuffs and more.
  • Wave-based minion and NPC spawners (scene entity prototypes)
  • Quantum-controlled in-game lobby (regulates character selection - rules can be easily enforced)

Back To Top
 

View/Game Design

  • Extensive use of entity prototypes (including scene prototypes)
  • 6 unique Heroes with 12 unique abilities (2 per hero)
  • 2 NPCs + 2 Minions + Tower + Base
  • Observer Pattern for Character UI elements

Back To Top
 

Gameplay

  • Fast-paced Moba: two teams on oposite sides (3v3), single lane, defend your base.
  • Lane minions and 1 tower per team.
  • Side dungeons (jungles) with NPCs you can kill to collect buffs.
  • No in-game item store, all powerups are obtained from loot (droped from killed minions/npcs/towers).
  • Minions drop basic packs (health, mana, poison), NPCs and Towers drop inventory buffs (may be dropped to another player).
  • Gank bushes (invisibility) and gank doors (that open after some time).
  • When enemy tower is destroyed, super-minions start to spawn.

Back To Top
 

Screenshots

Back To Top
 

3rd Party Assets

The Projectiles Sample includes several assets provided courtesy of their respective creators. The full packages can be acquired for your own projects at their respective site:

IMPORTANT: To use them in a commercial project, it is required to purchase a license from the respective creators.


To Document Top